

If used in a creation of any kind, there must be credit. You can release edits of the rig, but only privately, and not publicly. You can't release it/ or parts of it on default Mine-imator objects(Mobs, blocks, ect.), Steve/ Alex rigs, character template rigs, or facial rigs. Edited or not.(Must be named 'Nimi's facial rig.') But, it's required in that rig's credits to give credit to me for the usage of the mouth rig if used. You can release it in personal/ OC character rigs. (If a 64x32 skin doesn't work, expand the canvas size to 64圆4 then try again.)ģ.) Reload the project to fix any rendering issues. (Tip: The 'README' file says how to use it.)ġ.) Go into the 'Resources' list and look for 'Hat_Default' and click it.Ģ.) Replace it with the skin you want to use the hat layer from. (Has Steve's hair and non-visible by default.)Ģ.) Parent to character's head (Or object.)ģ.) Done. Multi-skin compatible 3D Hat/ hair layer rig. 3D Eyes Rig (Has Steve's eye and eyebrow color by default.)
